November has seen more progress in Dragon Empires
with buildings being created left right and centre
and the first of the creatures being created and
animated. We also had a lot of work completed on
the characters and you can see some of that in the
Development Diary that was posted last
As a treat to all you beta test list members I have
included two special sneak-peak pictures of the
new engine build. This is an update we've recently
received and I think you will agree the result of
the engine upgrade is simply stunning! The upgrade
has given us new and stunning water effects and
a new way for the engine to treat mountains and
the landscape (among other tweaks).
Our upgrade to the forum has been completed and
you can now get to the new forums here.
Note, to log in you will need to use your email
address, NOT your old login. This has caused a few
problems for people so read again, your login is
now the email you registered for the forums on.
The default colours of the forums have changed,
but if you go to your control panel (User CP) you
can set the format to Dragon Empires to get that
old school feeling back.
Friday 13th - New dev diary.
Friday 20th - Christmas newsletter full of excitement
- A new Art
Development Diary is up on the topic
of character models.
Magazine in France has some preview coverage
of Dragon Empires in their December magazine.
- RPG Vault posted Q&A
14 on Dragon Empires.
have posted a preview of Dragon Empires as well
Fan site of the week
Dragon Empires at MMORPG Italia -http://www.mmorpgitalia.it
An excellent fan site and network for our Italian
MMORPG fans. Frequently updated and has translations
of useful material too. So, thanks to Mattia and
post of the week
Darkessa started an interesting discussion about
lag in online games and how
do you combat lag?
It's not too technical a discussion so do drop in
and find out what players think and what the developers
have to say about the matter!